#include "patch.h"

namespace t2c2 {
	
Patch::Patch(Material* _material) : material(_material) {
	
}
	
Patch::Patch(void) { 
	
}
	
Patch::~Patch(void) { 
	
}

void Patch::set_material(Material* _material) {
	material = _material;
}

Material* Patch::get_material(void) const {
	return material;
}
	
void Patch::set_id(const unsigned int _id) {
	id = _id;
}
unsigned int Patch::get_id(void) const {
	return id;
}
	
}
